Storm: Warning (Quiz, grade 8)
Instructional activity in a Storm context. Goal: Disaster preparedness through technology use. Action-focused, without fear.
What will you learn in this game?
Disaster preparedness through technology use. Learns to use technological tools for disaster preparedness.
How to use it in class?
Reserve 10–15 minutes at the end of the lesson so students can play individually or in pairs, then discuss the results together. Focus: reinforcing the learning outcome "Disaster preparedness through technology use" with real-life examples.
Time: 6:00
Question 1 / 3