Storm: Safe place (Drag & drop, grade 2)
Sort safe and risky for Storm.
What will you learn in this game?
Identifies safe places. Identifies places that could be safe during disasters.
How to use it in class?
Use this game in a 10–15 minute block together with the whole class, then briefly discuss Bilge’s feedback on the result screen. Focus: reinforcing the learning outcome "Identifies safe places" with real-life examples.
Time: 3:00
During PE the sky darkened and thunder rolled. Elif should sort the cards.
Tap an item to select it, then tap the box to place it. You can also drag and drop if your board supports it.
Go inside
Run in the open
Stay away from windows
Wait under a tree
Do this
Drop items here
Drop items here
Don’t do this
Drop items here
Drop items here