Storm: Risk (Drag & drop, grade 11)
Instructional activity in a Storm context. Goal: Sustainable development and disaster risk reduction. Action-focused, without fear.
What will you learn in this game?
Sustainable development and disaster risk reduction. Establishes the connection between sustainability and disaster risk reduction.
How to use it in class?
Reserve 10–15 minutes at the end of the lesson so students can play individually or in pairs, then discuss the results together. Focus: reinforcing the learning outcome "Sustainable development and disaster risk reduction" with real-life examples.
Time: 10:00
Drag items and drop them into categories
Tap an item to select it, then tap the box to place it. You can also drag and drop if your board supports it.
Reduce risk: Shelter per early warning; keep clear of critical infrastructure
Ignoring alerts and staying in the field
Tell 112 / teacher / family
Approach danger from curiosity
Do this
Drop items here
Drop items here
Don’t do this
Drop items here
Drop items here