Displacement: Safe place (Quiz, grade 2)

A short, clear learning game about Displacement for grade 2. Goal: Safe decision-making for Displacement (disaster awareness).

Interactive Board Mode

What will you learn in this game?

Identifies safe places. Identifies places that could be safe during disasters.

How to use it in class?

Use this game in a 10–15 minute block together with the whole class, then briefly discuss Bilge’s feedback on the result screen. Focus: reinforcing the learning outcome "Identifies safe places" with real-life examples.

Time: 3:00
Question 1 / 3

How do you support a new student? (A new student sits quietly in class.)