Displacement: Safe action (Map, grade 11)
Instructional activity in a Displacement context. Goal: Ethics in disaster management. Action-focused, without fear.
What will you learn in this game?
Ethics in disaster management. Analyzes ethical issues in disaster management.
How to use it in class?
Reserve 10–15 minutes at the end of the lesson so students can play individually or in pairs, then discuss the results together. Focus: reinforcing the learning outcome "Ethics in disaster management" with real-life examples.
A new student sits quietly. Where should Eren go?
Use the sketch to see locations; click a point or the option on the right, or press Enter/Space.